Teen Tabletop Gaming
Our teen tabletop gaming group meets twice a month: the first and third Tuesdays from 3:30-6 pm. We usually spend the first half hour setting up and getting our characters ready. We start playing officially at 4 pm! We’ll be done by 6 pm. We usually play the 5th edition of Dungeons & Dragons. You can bring your own books and dice if you want, but we’ll also have dice and books you can use.
What is Dungeons & Dragons?
D&D is a collaborative table-top roleplaying game. Players work in teams called parties to solve mysteries, defeat monsters, and complete dangerous quests in strange, exciting worlds. Survival requires teamwork, creativity, and a little bit of math.
New to D&D?
We’d love to have you, but we highly recommend that you attend on a fifth Tuesday intro session. On the first and third Tuesday, we’ll be diving right into the game, and it can be intimidating.
Want to do a little research or set up your character before you come? Check out the basic player’s handbook, available free to download here from Wizards of the Coast: http://dnd.wizards.com/articles/features/basicrules. Usually, we play a variation on the 5th edition of Dungeons & Dragons.
How to Play
As a player, you’ll need a set of polyhedral dice and a character sheet. You might also need some extra information about the things your character can do. The dice add an element of chance to the game. You’ll use them to find out if your character is able to do the things you want them to do.
The character sheet contains information about your adventuring alter ego. They’ll have a race (like elf, dwarf, or human) and a class (like fighter, wizard, or cleric). They’ll also have numbers that indicate how good they are at certain things. You’ll list objects they have with them, like camping supplies and weapons, as well as abilities they have, like magic spells or innate talents. Never set up a character before? We’ll help! It’s pretty fun.
Remember, your character will need to be cautious about how they act and considerate of the other members of your adventuring party. Your adventure is being controlled by the Dungeon Master, or DM, and they won’t hesitate to penalize your character for doing something unsafe or mean.
Need some additional resources?
The MLC Library has its own copies of the 5e Player’s Handbook, Monster Manual, Volo’s Guide to Monsters, and Dungeon Master’s Guide. They may be available for use in the Marshall library if they’re not being used for an event. Ask at the circulation desk.
Copies of the 4e Player’s Handbook, Monster Manual, Dungeon Master’s Guide, and a few other books are available for check-out. Be aware that the rules changed significantly between 4e and 5e, though!
Too old for the teen group?
Adult groups are welcome at the library, too! We’re also glad to help new and old players connect with each other. Contact firstname.lastname@example.org for info.